- getAllStates<TContext, TStateSchema, TEvent, TStateMachine, TStateNode>(root: TStateMachine | TStateNode): StateNodeDefinition<TContext, TStateSchema, TEvent>[]
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Type Parameters
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TContext
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TStateSchema extends StateSchema<any, TStateSchema>
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TEvent extends EventObject
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TStateMachine extends StateMachine<TContext, TStateSchema, TEvent, any, any, any, ResolveTypegenMeta<TypegenDisabled, NoInfer<TEvent>, any, any>, TStateMachine>
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TStateNode extends StateNode<TContext, TStateSchema, TEvent, any, any, any, TStateNode>
Parameters
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root: TStateMachine | TStateNode
Returns StateNodeDefinition<TContext, TStateSchema, TEvent>[]
Returns all states including root and all descendants.
Note: this includes the "state" representing the machine itself if passed a machine.
To retrieve only "proper" states (excluding the root/machine itself), use getAllProperStates.
Returns
A list of all states.